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Game Programming

Game Programming Interview Questions in 20 Minutes (Coffee Break Series)

By Kenwright

A compact set of practical game‑programming interview questions designed to sharpen your technical thinking before your next big opportunity.

WHAT THE PUBLISHER HIGHLIGHTS

  • Refresh key game programming concepts quickly and efficiently.
  • Identify common technical questions used in industry interviews.
  • Boost confidence before coding tests and whiteboard sessions.

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Catalogue reference: d31b6c78d6f65356

INSIDE THE BOOK

About this book

Game Programming Interview Questions in 20 Minutes distills the core concepts of game development into a rapid‑fire set of questions and prompts ideal for quick revision. Covering topics such as rendering, physics, AI, data structures, optimization, and engine architecture, this book helps you refresh the fundamentals that interviewers love to probe. Whether you're preparing for your first industry interview or brushing up before a senior‑level technical screen, this concise guide gives you a focused way to test your knowledge and identify areas to strengthen.

From the publisher’s description

  • Refresh key game programming concepts quickly and efficiently.
  • Identify common technical questions used in industry interviews.
  • Boost confidence before coding tests and whiteboard sessions.
  • Strengthen understanding of core systems used in modern game engines.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Highly recommended

Worth every page. I have already recommended it to two colleagues.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The progression from chapter to chapter is well thought out; nothing feels out of order. The writing is direct and does not waste space on filler, which I value in a technical book. The author is unusually honest about where the simplifications break down, which I appreciated. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Robert WrightFrontend developer · Boston, MA
Game Programming Interview Questions in 20 Minutes
Reader review5

Better than I expected

Outstanding. I kept finding reasons to come back to it.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The balance between theory and practice is well judged; neither side dominates. One of those books that pays for itself within the first few chapters. Highly recommended.

Ravi LewisDevOps engineer · Toronto, ON
Game Programming Interview Questions in 20 Minutes
Reader review4

A useful guide

Recommended, with the caveat that it is not a gentle introduction.

I came to this book already familiar with the basics, and it still had plenty to offer. The balance between theory and practice is well judged; neither side dominates. The progression from chapter to chapter is well thought out; nothing feels out of order. The writing is direct and does not waste space on filler, which I value in a technical book. A good addition to a technical library, as long as you know what you are buying.

Grace WoodEmbedded systems engineer · Cape Town, ZA
Game Programming Interview Questions in 20 Minutes

BEYOND THE BOOKSHELF

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