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Cover of Debugging The Uncanny Valley FROM THE BOOK CATALOGUE

Uncanny Valley

Debugging The Uncanny Valley

By Kenwright

A thought-provoking look at the uncanny valley and why almost-human creations trigger discomfort, fear, and fascination.

WHAT THE PUBLISHER HIGHLIGHTS

  • Understand why almost-human visuals and behaviors can provoke discomfort.
  • Explore the psychological roots behind the uncanny valley effect.
  • Gain insight into how realism, emotion, and perception interact in design.

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Catalogue reference: 89eb0c1c08c0e60d

INSIDE THE BOOK

About this book

Debugging The Uncanny Valley dives into the strange psychological space where realism becomes discomfort. When something looks nearly human but not quite right, our instincts react immediately. This book explores that unsettling threshold through the lenses of perception, design, emotion, and technology. From lifelike robots and digital avatars to synthetic voices and animated faces, it examines why imperfect realism can feel more disturbing than obvious fiction. Clear, accessible, and engaging, this book is ideal for readers curious about the intersection of psychology, artificial intelligence, robotics, and human-computer interaction.

From the publisher’s description

  • Understand why almost-human visuals and behaviors can provoke discomfort.
  • Explore the psychological roots behind the uncanny valley effect.
  • Gain insight into how realism, emotion, and perception interact in design.
  • Learn why robots, avatars, and digital humans can feel believable yet disturbing.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. There is a section near the end that ties several earlier ideas together in a way I had not seen before. A couple of chapters felt like they could have been merged, but that is a minor complaint. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. A good addition to a technical library, as long as you know what you are buying.

David ScottCTO · Seoul, KR
Debugging The Uncanny Valley
Reader review5

Clear, thorough, and genuinely useful

Better than I expected. Rare to find a technical book this well judged.

I came to this book already familiar with the basics, and it still had plenty to offer. The balance between theory and practice is well judged; neither side dominates. A few of the examples could be more realistic, but the underlying points come across clearly. It is denser than the page count suggests, and I found myself slowing down around the middle. Worth the money and the reading time, without hesitation.

Nadia MitchellGame developer · Buenos Aires, AR
Debugging The Uncanny Valley
Reader review5

A superb guide

This is the one to get if you are serious about uncanny valley.

I came to this book already familiar with the basics, and it still had plenty to offer. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Worth the money and the reading time, without hesitation.

Sarah GrayUniversity lecturer · Amsterdam, NL
Debugging The Uncanny Valley

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