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2507 books to explore · Review entries are shown where available.

ANOTHER PERSPECTIVE

From the review collection

Reader review5

Highly recommended

Outstanding. I kept finding reasons to come back to it.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Some terminology is introduced without much ceremony; I had to look a few things up along the way. An easy five stars from me. I look forward to whatever the author writes next.

Wei CookGraphics programmer · Austin, TX
DirectX+HLSL/Graphics/Compute All-in-One
Reader review4

Good, but not for absolute beginners

Almost excellent. A second edition could easily push it to five stars.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The author is unusually honest about where the simplifications break down, which I appreciated. The balance between theory and practice is well judged; neither side dominates. Recommended, with the caveat that it is not a gentle introduction.

David MartinMobile developer · Toronto, ON
Game Collision Detection: A Practical Introduction
Reader review5

Clear, thorough, and genuinely useful

Genuinely excellent — I finished it in a week and immediately started again.

I had been on the fence about this one for a while, and I should have bought it sooner. Some of the material is available elsewhere, but rarely presented this clearly. The balance between theory and practice is well judged; neither side dominates. One of those books that pays for itself within the first few chapters. Highly recommended.

Ella MartinezQA lead · Paris, FR
Kinematics and Dynamics
Reader review4

An enjoyable and informative read

Recommended, with the caveat that it is not a gentle introduction.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Good value for the price and worth the time it takes to work through properly.

Ava BennettSecurity researcher · Stockholm, SE
WebGPU API Games: Practical Guide
Reader review4

Solid and well-organised

Recommended, with the caveat that it is not a gentle introduction.

I had been on the fence about this one for a while, and I should have bought it sooner. Some of the material is available elsewhere, but rarely presented this clearly. I particularly liked the way the author builds up from simple cases before introducing the harder material. The balance between theory and practice is well judged; neither side dominates. Solid, and I would buy another book from this author without hesitation.

Jessica AllenSecurity researcher · Lyon, FR
Lying with Visualizations: Seeing Isn't Believing
Reader review5

The best book on this subject I have read

Outstanding. I kept finding reasons to come back to it.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. I particularly liked the way the author builds up from simple cases before introducing the harder material. There is a section near the end that ties several earlier ideas together in a way I had not seen before. One of those books that pays for itself within the first few chapters. Highly recommended.

Aisha StewartProduct designer · Barcelona, ES
Game Production in 20 Minutes

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