FROM THE BOOK CATALOGUEBooks
WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
WHAT THE PUBLISHER HIGHLIGHTS
- Learn WebGL and GLSL from the ground up.
- Build real-time 3D and compute applications.
- Optimize performance for browser-based graphics.
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Catalogue reference: b339b3e1b45cfe73
INSIDE THE BOOK
About this book
This all-in-one book covers everything from basic rendering to advanced GPU compute techniques using WebGL and GLSL. Whether you're building interactive 3D scenes, scientific simulations, or data visualizations, this book equips you with the tools and knowledge to harness the full power of the GPU in the browser.
From the publisher’s description
- Learn WebGL and GLSL from the ground up.
- Build real-time 3D and compute applications.
- Optimize performance for browser-based graphics.
- Explore creative coding and data visualization.





