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Cover of Shaders Unchained: Writing Powerful Shaders for Every Platform FROM THE BOOK CATALOGUE

Computers & Technology

Shaders Unchained: Writing Powerful Shaders for Every Platform

By Kenwright

Master the art and science of writing high-performance, portable shaders for graphics and compute across all major modern APIs.

WHAT THE PUBLISHER HIGHLIGHTS

  • Understand the fundamental mathematics and algorithms that power modern shaders.
  • Learn the syntax and quirks of major shading languages: HLSL, GLSL, MSL, and WGSL.
  • Develop strategies for writing portable and performant shader code across different APIs.

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Catalogue reference: d0c064a3a3d220d5

INSIDE THE BOOK

About this book

This book is a comprehensive guide to shader programming in the modern era. It starts with the core mathematical and algorithmic concepts behind shaders and then dives into practical implementation across different shading languages and platforms (HLSL, GLSL, MSL, WGSL). You'll learn how to write shaders that are not only powerful and visually stunning but also efficient and portable, enabling you to target OpenGL, Vulkan, DirectX, Metal, and WebGPU from a solid foundation of knowledge.

From the publisher’s description

  • Understand the fundamental mathematics and algorithms that power modern shaders.
  • Learn the syntax and quirks of major shading languages: HLSL, GLSL, MSL, and WGSL.
  • Develop strategies for writing portable and performant shader code across different APIs.
  • Create advanced visual effects and leverage GPU compute for non-graphics tasks.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review4

Very good, with a few caveats

Almost excellent. A second edition could easily push it to five stars.

I came to this book already familiar with the basics, and it still had plenty to offer. I particularly liked the way the author builds up from simple cases before introducing the harder material. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The progression from chapter to chapter is well thought out; nothing feels out of order. A good addition to a technical library, as long as you know what you are buying.

Daniel PhillipsTechnical writer · Paris, FR
Shaders Unchained: Writing Powerful Shaders for Every Platform
Reader review4

Almost excellent

A useful guide. The examples assume a particular environment, but that is fixable.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The chapters on computer graphics are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. A good addition to a technical library, as long as you know what you are buying.

Hannah GreenRetired engineer · Rome, IT
Shaders Unchained: Writing Powerful Shaders for Every Platform
Reader review5

Clear, thorough, and genuinely useful

Genuinely excellent — I finished it in a week and immediately started again.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The author is unusually honest about where the simplifications break down, which I appreciated. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Sarah JacksonHobbyist programmer · Mumbai, IN
Shaders Unchained: Writing Powerful Shaders for Every Platform

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