Ray-Tracing Pocket Book (Paperback)
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
Read Wild / THE CATALOGUE
Try one category outside the subjects you normally choose.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
1288 books matching “Computer Graphics”
Clear filters
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
Grasp the core concepts of ray-tracing.
WebGPU Compute provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Graphics and Compute: Primer Volume 1 (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Master advanced animation programming concepts including rigs, inverse kinematics, and ragdoll systems.
Understand advanced animation programming concepts.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
Real-Time Ray-Tracing with Vulkan for the Impatient provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Try one category outside the subjects you normally choose.